caseybloomquist:

Day 51 #create365 
Messing with noise fields today and it looks pretty cool! The horizontal and vertical position of the mouse determines the noise offset parameter (how much the noise parameter steps each loop). Moving to the upper left gives some very nice effects, like the image above.
Be patient with this one, it runs a little slow and isn’t as responsive as other sketches.Click to re-initialize the noise field with new constants.
Interactive Processing sketch (image above, sketch below). Click through to play with the sketch.
Code

//

caseybloomquist:

Day 51 #create365 

Messing with noise fields today and it looks pretty cool! The horizontal and vertical position of the mouse determines the noise offset parameter (how much the noise parameter steps each loop). Moving to the upper left gives some very nice effects, like the image above.

Be patient with this one, it runs a little slow and isn’t as responsive as other sketches.Click to re-initialize the noise field with new constants.

Interactive Processing sketch (image above, sketch below). Click through to play with the sketch.

Code